![]() The Klonoa character was designed early on and the environments and other characters were designed around him. The game was directed by Hideo Yoshizawa, who conceptualized the setting as a dream world that could appeal to children and adults. Klonoa can grab enemies and throw them as projectiles, or use them as a jump boost to navigate through the stages. The player controls Klonoa through a 2.5D perspective the stages are rendered in three dimensions but the player moves along a 2D path. ![]() The story follows Klonoa and his friend Huepow in their efforts to save the dream world of Phantomile from an evil spirit intent on turning it into a world of nightmares. ![]() Klonoa: Door to Phantomile is a platform game developed and published by Namco for the PlayStation in 1997 and the first game in the Klonoa series. ![]()
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